[Game Review] Zack Zero (PC)
May 17th, 2013 | by Davis Fan
Platformers, once the bread-and-butter of this industry, have been relegated to a strange place. Though some have found places in
May 17th, 2013 | by Davis Fan
Platformers, once the bread-and-butter of this industry, have been relegated to a strange place. Though some have found places in
May 12th, 2013 | by Grant Mikuriya
The original Poker Night from Telltale Games (Sam & Max, The Walking Dead) was first released to fill the lull
May 10th, 2013 | by Grant Mikuriya
After the last Atelier game – which came to America about two months ago – the Vita port of Atelier
May 4th, 2013 | by Davis Fan
I’ve never been a Trekkie, though most people would probably peg me as the type. There was simply too much
April 28th, 2013 | by Davis Fan
Originally conjured up on Japanese art community Pixiv, Black Rock Shooter has extended far past its humble roots and adapted
April 24th, 2013 | by Davis Fan
With Atlus’s recent published titles, we’re seeing more and more titles that aren’t as similar to its string of localized
April 14th, 2013 | by Grant Mikuriya
Originally announced at 2011′s E3 and after a delay of over a year, Bioshock Infinite has gone through a number
April 11th, 2013 | by Davis Fan
During its original release, Ninja Gaiden 3 lost all credibility as the most hardcore game series around. Its emphasis on
March 30th, 2013 | by Davis Fan
Out of the games that NIS America publishes, there’s few blemishes. With the Atelier and Disgaea series standing out as
March 26th, 2013 | by Grant Mikuriya
With the rather large selection of fighting games nowadays, it may be overwhelming when it comes to choosing a starting