[Game Review] Strike Suit Infinity (PC)
April 30th, 2013 | by Davis Fan
Though it had many expectations because of its designer and premise, Strike Suit Zero certainly fell short of being the
April 30th, 2013 | by Davis Fan
Though it had many expectations because of its designer and premise, Strike Suit Zero certainly fell short of being the
April 28th, 2013 | by Davis Fan
Originally conjured up on Japanese art community Pixiv, Black Rock Shooter has extended far past its humble roots and adapted
April 24th, 2013 | by Davis Fan
With Atlus’s recent published titles, we’re seeing more and more titles that aren’t as similar to its string of localized
April 21st, 2013 | by Eldon Tsan
In an era where triple A modern military shooters with loadouts are churned out in droves, Nadeo’s newest first person
April 21st, 2013 | by Kevin Kartanata
Signal Ops ostensibly revolves around a shadowy organization that worships the so-called “Dark Father.” Your character controls a squad of
April 14th, 2013 | by Grant Mikuriya
Originally announced at 2011′s E3 and after a delay of over a year, Bioshock Infinite has gone through a number
April 11th, 2013 | by Davis Fan
During its original release, Ninja Gaiden 3 lost all credibility as the most hardcore game series around. Its emphasis on
April 10th, 2013 | by Davis Fan
Growing up through the 90’s, I could still remember seeing the massive changes that took place for RPGs back then.
March 30th, 2013 | by Davis Fan
Out of the games that NIS America publishes, there’s few blemishes. With the Atelier and Disgaea series standing out as
March 28th, 2013 | by Kevin Kartanata
Traditionally, tower defense games have been relegated to flash databases or Warcraft 3 custom maps to be digested on a