The first time I had encountered R.I.P.D. was when I went a midnight showing of Fast and the Furious 6. When the trailer was playing, I thought to myself “Oh cool, Jeff Bridges is in this movie.” When later in the trailer they revealed James Hong, I was like, “Okay this has the potential to be great,” because I love James Hong.
Flash forward about a month or two. The movie R.I.P.D. was set for release, and unbeknownst to me, there was a game made based on the movie that was released before the movie. First of all, it’s a movie game, and no movie game made since the Lord of the Rings games or the first two Spiderman games have been good. Secondly, it was released before the movie. I don’t think I need to say any more than that. In any case, I went into the game with cautious optimism because how bad could a game where you play as Jeff Bridges or Ryan Reynolds be? The answer is horrifically awful, and, if I were allowed to, I would try the developers for violating the Geneva Conventions regarding torture of civilians.
R.I.P.D.: The Game is developed by Old School games and published by Atlus. If you’re not familiar with Old School games, then they are the developers who created God Mode, so already they have a black mark on their reputations as developers.
The gameplay for R.I.P.D.: The Game can easily be summed with the following word: generic. The game plays like a generic third-person shooter with generic guns and generic enemies. Shooting a gun has no weight to it nor do the guns have any significant sort of recoil. The enemies come at you in waves upon waves, but killing them feels like a chore rather than being a satisfying activity like you would come to expect in a similar wave shooter like Killing Floor. Characters are able to use killstreaks, such as summoning an AI-controlled minigun, that are hamfisted into the game and really have no business being there other than to make the game easier. There’s a betting mechanic in co-op play where players try to kill more enemies or get more headshots than the person he’s playing with to get more cash rewards at the end of the match, which is interesting but goes to waste because you actually have to play this game to use the rewards.
I don’t see how the game is related to the movie in the slightest other than the characters you play resembling the main characters in R.I.P.D. There’s an arrest mechanic where you have to arrest a bad guy by standing next to him but even then it feels like you’re just capturing a point rather arresting some guy. The people you arrest don’t even have new models; they’re just standard enemies except they glow certain colors and take more damage than usual. The netcode in this game is complete garbage as well, because as I was co-oping my with friend through this unending nightmare, two of out four games had crashed with no way of salvaging the lobby, so we were forced to start all over.
I really don’t see why I would ever play this game. It genuinely has no redeeming qualities. The only way I can see myself playing this is if I had a friend to play with just to see how bad the game is similar to how I love watching bad movies with my friends. Another issue I can see with the game is that it had the balls to not be discounted during the Steam summer sale, so it stayed at its $9.99 price tag all throughout. A game of this quality not even marked down in price during the Steam summer sale is absolutely disgusting. There are plenty of games of equal or lesser price that completely trump this game. Hell, even Warframe is better at being a third-person shooter than this game, and Warframe is free!
In short, avoid this game. It’s lazily made, repetitive, generic, and quite possibly the worst game I’ve ever played. I’d rather spend the money this game costs on another ticket to see Fast and the Furious 6 again instead of spending it on this greedy cash-in. Jeff Bridges would be so sad right now.
Available on: PC, PS3, XBLA; Publisher: Atlus; Developer: Old School Games; Players: 1-2; Released: July 16, 2013; ESRB: T; MSRP: $9.99; Official Site
Note: A promotional code was provided to Denkiphile for review purposes by the publisher.