Published on July 13th, 2013 | by Paul Arroyo0
[Friday Five] Noob Friendly Dota 2 Heroes
Dota 2 is finally out of beta and we felt it would be appropriate to compile a list of some of the most noob friendly heroes available to assist newcomers. Dota 2 is Valve’s sequel to the hugely popular Warcraft III custom game in which two teams of five choose from a large selection of unique heroes to level up as they defend their towers, destroy enemy towers, engage in hero battles, and advance towards the enemy’s ancient to destroy it and achieve victory, which may simply be described as a MOBA (Multiplayer Online Battle Arena). If you’re familiar with League of Legends, Dota 2’s gameplay isn’t that much different except that many consider Dota 2 to be more complex. A few of the major differences include less forgiving stuns, more active items, no recall, and denying. Unlike League of Legends, Dota 2 allows players to choose from all available heroes right from the get-go. There are currently a little over 100 heroes so for the uninitiated it may take a bit of time to get into the groove of things but hopefully these recommended starter heroes will help speed up the process.
Juggernaut is an agility-based melee hero whom if built a bit tanky can be a force to be reckoned with. The bread and butter of Juggernaut is his Blade Fury ability, or spin-to-win move, which causes him to spin around and deal damage to those caught in his blade’s attack’s radius. Because of this, most players enjoy playing Juggernaut for the same reason players enjoy playing as Garen in LoL. Typical ways Juggernauts utilize Blade Fury is going directly into a fight and activating it deflecting magic abilities and stuns or using it to escape battles. Juggernaut’s second ability, Healing Ward, is a ward that heals friendly units based on their max amount of hit points. The Healing Ward can be controlled but is usually only controlled to scout certain areas without risking getting ganked by the enemy team. Juggernaut’s third ability, a passive (doesn’t need to be activated), Blade Dance, gives Juggernaut a chance to deal 200% critical damage. Juggernaut’s ultimate, Omnislash, is easy to pull off and makes you completely invulnerable during the duration. During Omnislash, Juggernaut performs a series of slashes that deals damage to enemy units. If surrounded by enemy units, Juggernaut will jump to a number of them but if used on a single target it will do an insane amount of damage.
Just like Juggernaut, Bounty Hunter’s primary statistic is agility. Bounty Hunter, a melee hero, is one of the few heroes that has a dedicated stealth ability. Bounty Hunter’s first ability, Shuriken Toss, is a ranged burst damage ability with a mini-stun that can be used to stop an enemy hero’s channeled spell. Bounty Hunter’s second ability, Jinada, is a passive ability that activates every x amount of seconds which adds critical strike bonus damage, a movement slow, and attack slow to his next attack. Bounty Hunter’s third ability, Shadow Walk, awards Bounty Hunter stealth, the ability to move through units, and bonus damage on his next attack. This is where Bounty Hunter shines because unless the enemy team counters with a Gem of True Sight you will be hard to catch. The bonus damage from Shadow Walk does stack with Jinada which which allows Bounty Hunter to deal an insane amount of critical damage. Bounty Hunter’s ultimate, Track, puts a debuff on an enemy hero that provides True Sight, meaning you can see the hero even if they stealth or are within the fog of war. If an enemy hero is killed while Track is on them Bounty Hunter and his allies will gain a bonus amount of gold.
Chaos Knight is a tanky strength-based melee hero capable of dealing lots of damage due to his unpredictable Q ability and his ultimate’s clones. Chaos Knight’s first ability is Chaos Bolt which has the potential to be extremely useful or hardly useful at all because it stuns for a random duration and deals random damage. Even if it does little damage the stun will always be helpful. His second ability. Reality Rift, teleports Chaos Knight and the targeted enemy hero to a random point along the path of the direction Reality Rift was casted on. It essentially moves the target towards you for an attack and also grants bonus damage on your next attack providing a better chance of dealing that killing blow. Chaos Knight’s third ability is a passive ability similar to Juggernaut’s Blade Dance which gives Chaos Knight the chance to deal bonus critical damage. Chaos Knight’s ultimate, Phantasm, has the potential to do some serious damage summoning clones that do the same amount of damage as Chaos Knight but taking twice the amount of damage. The clones can be individually controlled but don’t need to as they attack Chaos Knight’s current target automatically.
Lich is a ranged intelligence-based support capable of tons of damage with his ultimate. Lich’s first ability Frost Blast does damage to the targeted unit and a smaller amount of damage to units around it in addition to slowing them. Since Lich is a bit squishy, his second ability, Ice Armor, adds useful durability to him or any allied unit he casts it on by adding armor and slowing attacking melee units. Lich’s third ability, Sacrifice, is great when you are mana starved and for denying a creep. Sacrifice sacrifices a friendly creep and coverts its current hit points into mana for Lich. Lich’s ultimate is a definite game changer when used during a team fight. Chain Frost is an orb that is shot towards a targeted unit that mini-stuns the initial target and has the potential to bounce off other units up to seven times. When used in a situation where two enemy heroes are near each with no other units around it deals massive damage.
Like Lich, Zeus is another ranged intelligence-based hero except Zeus’ only goal is to deal damage. What Zeus lacks in durability he makes up for in damage. Zeus’ first ability, Arc Lighting, is a fairly spammable chain lightning ability that deals a minimal amount of damage due to the fact that it bounces to several enemy units making it excellent for dealing with creep waves. His second ability, Lightning Bolt, is his most damaging single-target non-ultimate ability.. His third ability is a passive ability that deals damage to enemy units around him proportional to the current amount of health they have. This is useful as during late game, regardless of how much health enemy heroes have, they’ll still suffer a percentage of damage. Zeus’ ultimate can be quite demoralizing. Thundergod’s Wrath strikes every single enemy hero on the map. Just when that enemy hero thought they safely escaped the battle…ZAP! They’re dead.
The heroes in this list were chosen primarily because of their simple skill kits. It’s worth noting that while other heroes such as Drow Ranger, Sniper, and Skeleton King seem like they can be added to this they do require a lot of farm to actually be of any use. Coming from a MOBA like League of Legends, Dota 2 may look at bit intimidating but it’s definitely worth the effort as it can be extremely rewarding. Thankfully, there are many guides out there to help you out with any hero you decide to play as with one of my favorites being Dota 2 Alt-Tab Guides. Aside from that, the game itself provides useful tutorials. If you get tired of one hero don’t be afraid to experiment with another one. After all, you do have the entire roster at your disposable.